ROAR MATH
A jungle-themed fluency trainer where kids drill multiplication and division until every fact is instant, tracked question by question, camp by camp.





Meet Roary
Roary is the leaf-maned cub who runs the camp. Every session starts and ends at his treehouse, and between them, he is the one keeping track.
Daily crate
One crate a day at the camp, coins, streak fuel and the occasional companion unlock.
Streak keeper
He counts consecutive days and keeps the run visible, so turning up becomes the habit.
Shaky-fact radar
When a table starts slipping, those facts are pulled back into the next session automatically.
Your jungle companions

Roary
Multiplication guide

Bo
Versus & speed coach

Tico
Division scout

Rambo
Big number keeper
Jungle ranks
Rank follows your best ever practice run, so it only ever climbs. A slow day never costs a thing.
Why kids keep climbing

Fluency, not guessing
Every answer is timed to the tenth of a second, so speed and accuracy grow together.

It finds your weak facts
Tiger's Den spends a full minute on the facts you keep missing, not the ones you already own.

Versus Rooms
Duel one rival in Vine Slam, race five more in a live Jungle Arena, or send a tribe of four into a Gig.

A board that resets
Climb the world board or race only your own past scores. Every Monday it wipes and the jungle starts level again.

Ready for a timed check
Jungle Checkpoint runs 25 questions at six seconds each, matching the UK Multiplication Tables Check (MTC) taken in Year 4.

Jungle Trail
Fifteen questions a camp, one table at a time, with stars to earn before the next camp opens.

Ranks & Crates
Sapling to Jungle King, earned on speed alone, plus daily crates, coins and streaks.

Earn your look
Coins buy avatars, name badges and climates that change the weather across the whole jungle.



