Times Tables & Division Practice for Kids

RoarMath is a jungle-themed times tables app that helps children master multiplication and division facts until every answer is instant. Perfect for Year 4 Multiplication Tables Check (MTC) practice, with progress tracked question by question, camp by camp.

Roary's treehouse, the jungle camp headquarters in RoarMath

Meet Roary

Roary is the leaf-maned cub who runs the camp. Every session starts and ends at his treehouse, and between them, he is the one keeping track.

Daily crate

One crate a day at the camp, coins, streak fuel and the occasional companion unlock.

Streak keeper

He counts consecutive days and keeps the run visible, so turning up becomes the habit.

Shaky-fact radar

When a table starts slipping, those facts are pulled back into the next session automatically.

Your jungle companions

Four guides travel with every learner, one for the times tables, one for sharing them back out again, one who turns it into a race, and one who never forgets a big number.
Roary the lion cub, RoarMath's leaf-maned camp leader mascot
Roary

Multiplication guide

The leaf-maned cub roars every time a fact turns instant. He runs the camp and the ×-tables trail.
Bo the monkey, RoarMath's speed-run guide character holding a stopwatch
Bo

Versus & speed coach

Never sits still, never stops climbing. He starts the countdown in every Versus room and drags mixed ×÷ sprints all the way to the finish.
Tico the toucan, RoarMath's Division scout character
Tico

Division scout

The toucan tycoon of the canopy. He splits piles into equal shares and turns every ÷ fact into a flight path.
Rambo the elephant, one of RoarMath's jungle guide characters
Rambo

Big number keeper

The elephant never forgets. He holds the far end of the grid: the 11s, the 12s, and every product that runs into three figures.

Jungle ranks

One number decides your rank: your average seconds per correct answer. Faster is higher, there is nothing to grind and nothing to buy.

Start

Sapling

<8s

Wanderer

<5s

Tracker

<3s

Scout

<2s

Ranger

<1s

Jungle King

Rank follows your best ever practice run, so it only ever climbs. A slow day never costs a thing.

Why kids keep climbing

Every challenge is designed to build confidence, sharpen multiplication skills and keep kids coming back for more. From timed practice and targeted weak-spot training to competitive battles, progressive trails and reward-driven rankings, Jungle Checkpoint turns learning into an exciting adventure.
Jungle monkey with the number 01, RoarMath feature badge
Fluency, not guessing

Every answer is timed to the tenth of a second, so speed and accuracy grow together.

Jungle elephant with the number 03, RoarMath feature badge
It finds your weak facts

Tiger's Den spends a full minute on the facts you keep missing, not the ones you already own.

Jungle toucan with the number 05, RoarMath feature badge
Versus Rooms

Duel one rival in Vine Slam, race five more in a live Jungle Arena, or send a tribe of four into a Gig.

Jungle rhino with the number 07, RoarMath feature badge
A board that resets

Climb the world board or race only your own past scores. Every Monday it wipes and the jungle starts level again.

Jungle tiger with the number 02, RoarMath feature badge
Ready for a timed check

Jungle Checkpoint runs 25 questions at six seconds each, matching the UK Multiplication Tables Check (MTC) taken in Year 4.

Jungle giraffe with the number 04, RoarMath feature badge
Jungle Trail

Fifteen questions a camp, one table at a time, with stars to earn before the next camp opens.

Jungle leopard with the number 06, RoarMath feature badge
Ranks & Crates

Sapling to Jungle King, earned on speed alone, plus daily crates, coins and streaks.

Jungle snake with the number 08, RoarMath feature badge
Earn your look

Coins buy avatars, name badges and climates that change the weather across the whole jungle.

Frequently asked questions

What is the Multiplication Tables Check (MTC)?

The MTC is a statutory online check taken by pupils in Year 4 in England. It has 25 multiplication questions from the 2 to 12 times tables, and children get six seconds to answer each one. RoarMath's Jungle Checkpoint mode uses the same format, so the real check holds no surprises.

What age is RoarMath for?

RoarMath is built for children aged 6 and up, with Year 4 MTC preparation as a main focus. There is no upper limit: older learners use the same drills to rebuild quick recall of their times tables and division facts.

How much does RoarMath cost?

RoarMath is free to download on iOS and Android. There are no adverts, no in-app purchases and no third-party trackers.

Does my child need an account?

No. The whole app plays without an account. Signing in is optional and is only used to keep progress in sync across devices.

Does RoarMath cover division as well as times tables?

Yes. Alongside the multiplication trail, Tico the division scout turns each times table back into its matching division facts, and Versus sprints mix multiplication and division.

How does RoarMath find the facts my child struggles with?

Every answer is timed to the tenth of a second. Facts that are slow or wrong are pulled back into the next session automatically, and Tiger's Den spends a full minute on the facts your child keeps missing.

Ready to hear that roar?

RoarMath is out now on Android and iOS. Join the trail for new camps, feature updates and times tables tips for parents.



    Your Maths Adventure Starts Here

    Learn, practise and roar your
    way to maths fluency.

    RoarMath turns multiplication and division into an exciting jungle adventure. Practise tricky facts, beat your best times, earn rewards and climb the jungle ranks while building maths skills one challenge at a time.